Books/Book Chapters

Books

  1. Muhammad Mobeen MOVANIA, David Wolff, Raymond C. H. Lo, William C. Y. Lo, "OpenGL – Build high performance graphics", Packt Publishing, pp: 982, May 2017, Ebook ISBN 10:1788296893, ISBN-13: 9781788296892.Book Website
  2. Muhammad Mobeen MOVANIA, "OpenGL Development Cookbook" , Packt Publishing, pp:300, July 2013, ISBN-10: 1849695040, ISBN-13: 978184969504. Book Website

Book Chapters

  1. MOVANIA Muhammad Mobeen "Simulating Soft Bodies using Strain Based Dynamics," Chapter 12 in Game Engine Gems 3, AK Peters/CRC Press, pp:159-181, 2016. Book Website
  2. MOVANIA Muhammad Mobeen and Lin Feng, "Realtime Volumetric Lighting for WebGL," Chapter 17 in WebGL Insights, AK Peters/CRC Press, pp:261-284, 2015. Book Website
  3. MOVANIA Muhammad Mobeen and Lin Feng, "Realtime Physically-based Deformation Using Transform Feedback," Chapter 17 in OpenGL Insights, AK Peters/CRC Press, pp:233-248, 2012. Book Website